![]() Multishot: long range, manageable Hatred price, and a signature screen-wide AoE.While the build invests heavily into resource cost reduction, you can easily dump your Hatred pool with Yang's Recurve attack speed bonus. The unrivaled performance of this rune dictates some of the passive, gear and cube choices. If you add another 20%, you will only deal 140/120=16.67% more damage relative to that: There are different damage categories that are additive within itself but multiplicative as a whole.“ If you have 0% bonus and add 20% to that you will deal 20% more damage. “Damage Increased by Skills”) will have diminishing returns. “Additive means that stacking more of the same damage bonus (e.g. on gear because it’s additive not multiplicative.Īdd "x (1 + (current discipline x 15 / 100)) x (1 + 20 / 100)", for Multishot, add "x (1 / ((1 – DML Affix / 100) + (DML Affix / 200))" to Multishot damage, "x 2" to the rockets of Arsenal Max Discipline can only roll on Cloak, Weapons (XBows ( 1h & 2h xbows & Bows) and Offhand (Quiver).īe very careful of max disc. Total maximum discipline a dh can have from skills and gear (without ring) is 81. Your generators and Multishot deal 15% increased damage for every point of Discipline you have. The main damage dealer in the build is Multishot, taken with the highest damage dealing rune. Finally, Vault is an inexpensive safety tool, which you should use as often as you need. On a moderate cool down, Companion is also taken for the Wolf Companion damage bonuses. Caltrops can be liberally spammed for both control and Bait the Trap damage bonuses. Preparation is a source of Discipline, but the build spends little of it and primarily adopts this skill for the Unhallowed Essence set benefits from Invigoration. That same rhythm upkeep the bonuses from your jewelry set, Focus and Restraint. The major dynamic of the build comes from building up Hatred through Evasive Fire Focus and dumping it through Multishot Arsenal. Very fast and it brings back the machine gun hunters! Reduces the number of items needed for set bonuses by 1 (to a minimum of 2). ![]()
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